/ ip firewall connection tracking set enabled=yes tcp-syn-sent-timeout=2m30s tcp-syn-received-timeout=2m30s tcp-established-timeout=10h tcp-fin-wait-timeout=5m tcp-close-wait-timeout=5m tcp-last-ack-timeout=5m tcp-time-wait-timeout=5m tcp-close-timeout=5m udp-timeout=5m udp-stream-timeout=10m icmp-timeout=5m generic-timeout=20m tcp-syncookie=yes
ROS如何限制并发连接数
思路不是禁止而是限制包分级与总流量大小,作用是起到p2p的下载仍然能用,但是流量有限并且策略级别低与其他应用。这个做的好处不用我说了,很多游戏如果你完全禁止了p2p会很麻烦的。我这里限制的是整个网络最大128k,根据自己情况修改。而且消耗的系统资源非常小
/ ip firewall mangle add chain=forward p2p=all-p2p action=mark-connection new-connection-mark=p2pCOM passthrough=yes comment="" disabled=no add chain=forward connection-mark=p2pCOM action=mark-packet new-packet-mark=p2p passthrough=yes comment="" disabled=no / queue tree add name="p2pW" parent=WAN packet-mark=p2p limit-at=128000 queue=default priority=8 max-limit=128000 burst-limit=0 burst-threshold=0 burst-time=0s disabled=no add name="p2pL" parent=LAN packet-mark=p2p limit-at=128000 queue=default priority=8 max-limit=128000 burst-limit=0 burst-threshold=0 burst-time=0s disabled=no
© 版权声明
文章版权归作者所有,未经允许请勿转载。